#ifndef _PAR_H
#define _PAR_H

#include "hge.h"
#include "hgesprite.h"
#include "hgeparticle.h"

struct LZSYSTEM 
{
	hgeParticleSystem *par;
	LZSYSTEM *up;
	LZSYSTEM *next;
};

void CreatePar (float x, float y, hgeSprite *spr);
void LoadParSpr ();
void FreeParSpr ();
void RenderPar ();
void UpdatePar ();

#endif
